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The first meme launchpad.Every confirmed meme on Know Your Meme has a page here, mirrored live.
One child coin per meme, ever.The first launch claims the meme. Its child coin's contract address goes on the page and it can never be launched again.
$MEME is the mother. Every launch is its child, making it a memecoin.Child coins are priced in $MEME and bought through $MEME. 1% of every child coin trade is paid to that child coin's holders, in $MEME.
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Must Have Been the Wind

Unlaunched Confirmed 44,065 views

Must Have Been the Wind
Must Have Been the Wind

Must Have Been the Wind

Unlaunched. [Launch This Meme] [View All Unlaunched]

Memecoin

Name
Must Have Been the Wind
Image
the meme's own image, fixed
Pair
$MEME, the mother coin. This coin becomes a child of $MEME.
Rewards
1% of every trade of this child coin, paid to its holders in $MEME
Website
kym.fun/memes/must-have-been-the-wind

One signature creates the coin on pump.fun (you pay only pump.fun's creation cost, about 0.02 SOL). With a first buy, a second signature buys it right after. The first launch claims this meme for good.

About

Must Have Been the Wind is a line of dialogue said by enemy NPCs in the 2006 video game The Elder Scrolls IV: Oblivion upon losing the sight of the player or not finding them after being alerted. Comical instances when obvious attacks and murderous sprees have been dismissed by NPCs as the wind, "getting jumpy," etc., have led to the catchphrase, along with similar lines from Oblivion and Skyrim, becoming popularized in memes.

Must Have Been the Wind

Origin

The full history, spread and examples live on the source entry: Must Have Been the Wind on Know Your Meme.

The Child Coin

Whoever launches this meme first creates its one official child coin of $MEME. The child coin takes this exact image, is priced in $MEME, and pays 1% of its every trade to its holders, in $MEME. After that, the meme is closed here forever.